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Contact and Friction Simulation for Computer Graphics


Abstract:

This course covers essential topics of contact simulation for computer graphics and gives attendees the knowledge they need to utilize or extend the many standard techniques for simulating contact. Topics include: complementarity problems, non-interpenetration constraints, friction modeling, contact generation, and numerical solvers.


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feed/2023/12/22/contact_and_friction_simulation_for_computer_graphics.txt ยท Last modified: 2024/06/15 13:39 by Horea Caramizaru